Public dataAltiscopePublic dataZarc TransitPublic dataServoscopeNight skyNoxposeNight skyXenithGlyph MatrixPhone (3)GameImposter ProtocolChurch techLyriStoriesGamesCommissionsClient work

rixlayer

I build things that work great and look great. Usually because something bothered me enough to fix it properly.

Open for commissions

The map

rixlayer

I build things that work great and look great. Usually because something bothered me enough to fix it properly.

Developer and designerApps, web and a few pixels on the back of a phone

Open for commissions

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Start with the problem. Finish with the details.

I care about excellence. For me that means a solution has to do its job well and be good to look at while it does. If it works well but looks ugly, why even bother?

Most of what you'll find here started as a small frustration of my own. Too many apps to answer one question. Software that cost a lot and still missed the people it was built for. A piece of hardware with far more potential than anyone was using. I like pulling a problem apart, and I like the craft of putting the answer back together.

I've spent years on both sides, development and design. That mix of problem solving, an eye for aesthetics and hands-on build experience gives me a well-rounded view of the product or solution you need, from the first sketch to the release.

Understand the problemI start with the question people are really asking, which is often different to the one the existing apps answer.
Architect the visionThen I work out what it should become, end to end. Data, structure and the shape of the whole thing come before any pixel gets polished.
Craft the experienceInterface, type, motion and brand get the same care as the code.

What's the best I can do with data anyone can get?

Flights, buses and fuel prices are all published openly. The data is rarely the problem. The interface is. These three are explorations in taking public data and putting it into interfaces I can visually tolerate. None are polished products yet, and they've been so much fun to make.

What's the best I can do with data anyone can get?

Flights, buses and fuel prices are all published openly. The data is rarely the problem. The interface is. These three are explorations in taking public data and putting it into interfaces I can visually tolerate. None are polished products yet, and they've been so much fun to make.

Exploration

Altiscope

What's flying over me right now?

A flight and satellite tracker for Android. Hold the phone flat for a radar view, then tilt it up and the view lifts into the sky to show what's above you. It runs entirely on free, public aircraft data.

Role
Design and development
Platform
Android
Status
Exploration, version 0.5
Exploration

Zarc Transit

South East Queensland public transport, live and in 3D

Live buses, trains and ferries for South East Queensland on a 3D map, with a journey planner and a ride-along mode that visually screams at you when to get off. There's no server in the middle: the phone reads the live feed itself and plans the trip on-device.

Role
Design and development
Platform
Android
Status
Exploration, early builds
In development

Servoscope

Is the cheaper fuel actually worth the drive?

My personal favourite at the moment. Fuel price apps tell me what each station charges, but never whether the cheaper one further away is worth driving to, or which stop costs me the least detour when I'm already headed somewhere. Starting with Queensland.

Role
Design, brand and development
Platform
Web and Android
Status
In development

"If the stars were made to worship, so will I"

That Hillsong line comes back to me every time I stargaze. I love it out there, even though I know so little about it. Being in the dark and in awe is a very humbling experience. These two projects came out of wanting more nights like that.

"If the stars were made to worship, so will I"

That Hillsong line comes back to me every time I stargaze. I love it out there, even though I know so little about it. Being in the dark and in awe is a very humbling experience. These two projects came out of wanting more nights like that.

In development

Noxpose

A long exposure camera for the night sky

Noxpose sits on the frontier of my comfort zone. I believe the cameras on our phones are capable of astrophotography, and the software just isn't there. So I set out to write my own long exposure camera app.

Role
Design and development
Platform
Android, Nothing Phone (3)
Status
In development, image processing in progress

Xenith

Should I go stargazing tonight?

I made Xenith so I didn't have to browse four different websites and apps to find a dark spot, see how cloudy it was and check where the moon's at. It gives one stargazing score for each hour of the night. Still a work in progress, but already functional to me.

Role
Design and development
Platform
Web
Built with
React, TypeScript, Vite

A little circle of pixels with a lot of untapped potential

The Nothing Phone (3) has a small round dot-matrix display on its back called the Glyph Matrix. When I got mine, plenty of apps had fun animations for it, but the practical stuff was bland. Boring clocks. No music visualisation. Much love to for shipping an SDK, because I couldn't let all that potential go to waste.

Where my other apps meet the matrix

Altiscope draws a heading-up radar of the planes around you. Noxpose shows capture progress while the screen stays dark. Zarc Transit counts down your stops on a ride, so the phone can stay face down in your pocket.

A little circle of pixels with a lot of untapped potential

The Nothing Phone (3) has a small round dot-matrix display on its back called the Glyph Matrix. When I got mine, plenty of apps had fun animations for it, but the practical stuff was bland. Boring clocks. No music visualisation. Much love to for shipping an SDK, because I couldn't let all that potential go to waste.

In progress

Glyph Matrix creations

Clock faces, games and visualisers for the Glyph Matrix

Felt like a digital potter puppeteer with a magical portal of clay pixels on strings. I built a watch face that mimics a mechanical skeleton watch, with a balance wheel and a 3D tourbillon. Then a few games and some music visualisation.

Role
Design and development
Platform
Nothing Phone (3) Glyph Matrix
Made so far
Skeleton watch face, games, music visualisation

I could just put these up for anyone to install, the way Android always allowed. Unfortunately, the broligarchy of Google tech lords have other plans. From 2027, Google blocks every app whose developer hasn't registered with them, signed their contract, paid up and handed over government ID. The block arrives quietly through Play services, so your phone gets it without anyone asking you. Small, free apps shared between people are exactly what it hits. If that matters to you, have a read.

Read more at keepandroidopen.org

I could just put these up for anyone to install, the way Android always allowed. Unfortunately, the broligarchy of Google tech lords have other plans. From 2027, Google blocks every app whose developer hasn't registered with them, signed their contract, paid up and handed over government ID. The block arrives quietly through Play services, so your phone gets it without anyone asking you. Small, free apps shared between people are exactly what it hits. If that matters to you, have a read.

Read more at keepandroidopen.org
Test release

Imposter Protocol

One word. Someone is lying.

I know there are a hundred imposter word games out there, and they're rarely very different from each other. This is my own take, and my first Android app nearing release. I can invite you to join the official test release today. No ads, and a big set of words that doesn't keep repeating.

Role
Design and development
Platform
Android, plus Telegram play
Status
Official test release
In progress

Lyri

Lyric presentation for multilingual churches

Smaller multilingual churches have a real gap when it comes to quality lyric presentation software. That gap has been marinating in the back of my head as a product problem for more than a decade. Lyri is my answer, and it's in progress.

Role
Product, design and development
Platform
Web app, offline-first
Status
In progress

Life Church Checklist Internal release candidate

A checklist app with dashboards, for one church team

A checklist app with a few extras and dashboards, built for a team at Life Church. Sign-in is single sign-on through Telegram.

Small names, whole worlds

Narrative games built around decisions and their consequences, a quiet little simulator, and the Unity games where it all started.

Pathox pathox.rixlayer.dev ↗

Found a startup. Try not to break it.

A story-driven management sim about running an IT company. Every turn is one choice between two options, and each one nudges your cash, morale, client trust and stability. Some consequences you see straight away. Others catch up with you later.

Doxa doxa.rixlayer.dev ↗

Say what you believe. Then stay consistent.

You're interviewing to become an International Judge. Answer the questions, state your beliefs, and don't contradict yourself. Slip up and you land in the interrogation room. Slip up there and it's over.

Orinex In development

Choose your own adventure, and find out who you were

A storyline-driven adventure engine. You take a role through a seven-stage story, and your choices shape the world around you. At the end you get your ending, plus an archetype and personality type drawn from how you played.

rixgol

A minimalist Game of Life simulator

Conway's Game of Life with nothing in the way. A full screen of cells, no buttons, no chrome. Click and drag to paint, then watch what happens.

Radkrieg & Reforger Unity · 2016–17

Unity game development, where it all started

Reforger is a cross-platform third-person 3D game set on a university campus I modelled myself in SketchUp. Radkrieg is a LAN multiplayer car racing game with weapons, on a track that stretches across three terrains.

Shared vision

The same care, pointed at someone else's problem. Sites and tools for businesses and teams who want something that works well and looks like them.

House Call Physiotherapy housecallphysiotherapy.com.au ↗

A fluid website for a mobile physio practice

A website that moves as one piece: page changes that hand over instead of cutting, a ring of type that peels off into a floating enquiry badge, and scroll-linked sections. Built in under three weeks, with a dated change record for every round of feedback.

XTrain xtrain.rixlayer.dev/lb ↗

Training tools for a pizza delivery team

Stuff I made for the team while working at Domino's as a delivery driver. Leaderboards for training challenges across the store groups, and an address generator with a stopwatch for cross-training runs. Small tools, but the first time I treated a problem at work as a product.

Have something in mind?

If you need something built right, let's talk.