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Unity · 2016–17

Radkrieg & Reforger

Unity game development, where it all started

Radkrieg and Reforger were my first proper games, made in Unity over 2016 and 2017. Both are why I still like building worlds.

Reforger, 2016

A cross-platform third-person 3D game. The whole world is a university campus that I modelled myself in SketchUp, building by building.

Radkrieg, 2017

A LAN multiplayer car racing game with weapons. One track stretches across three different terrains, so the driving changes under you. Made in Unity with C#.