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In development

Orinex

Choose your own adventure, and find out who you were

Orinex is an adventure engine with a seven-stage story and a quiet profiler. You play, and at the end it tells you who you were.

Pick a story, then a roleThe library opens on a story cover. Tapping it lists the six people you can play, and you pick one to begin.
A choice, in a voiceEach passage is written in the character's own voice and comes in word by word. A tapped choice fills teal, and the next passage takes its place.
Who you wereAt the end you get your ending, then you reveal an archetype and a personality type, worked out from how you played.

Choices that keep score

I loved choose-your-own-adventure books and never trusted them. The choices rarely changed much, and nothing remembered who you were being. I wanted a story that kept score and showed its working at the end.

Seven stages, six voices

Greywater, the first story, runs the same events through a character you pick. Your choices move the world and also move two hidden vectors, one for personality and one for archetype. The ending reads both.

Each character has their own narrative voice. The Magistrate gets a dry, ironic narrator. Others are plainer or colder. The voice changes the prose and never the plot, so replaying as someone else reads like a different book.

One pack among many

Still in development. The engine is separate from the story, so Greywater is one pack among many I could write. Next on the list is a profile that carries across runs, so meeting a character in one playthrough can unlock them for the next.